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The more adventurous Tales of Arise players out there will probably have already plundered the palace of its many treasures on their previous visit, but it’s worth noting that a few new ones are available this time around. With this in mind, those hoping to collect everything should make a point of returning to previously explored rooms just to make sure that they don’t miss out on anything good.

Updated November 7, 2021 by Tom Bowen: When compared to some of the other dungeons in Tales of Arise, Autelina Palace is incredibly straightforward. That said, figuring out where to find the key to the Lord’s Quarters can be a little tricky, as too can defeating the palace’s main boss. This guide will not only explain where to find the Lord’s Quarters Key and how to beat the Venoflage, but also provide information on some of the other notable items that can be found in the palace and where players should go after they’ve dealt with Dohalim’s treacherous advisor, Kelzalik.

Autelina Palace - 2F

The first floor of the palace is locked up tight, so players should head straight up to the second floor. They’ll notice straight away that the entrance to the Lord’s Chamber has been blocked off by a red forcefield. Law isn’t able to tear it down, so the party will need to deactivate it using the terminal in the Lord’s Quarters.

To find the key for Dohalim’s bedroom, players will need to read two notes: one in the Barracks and the other in the Meeting Room. By doing so, they’ll learn that there’s a secret Duplicate Lord’s Quarters Key hidden in a cabinet on the far side of the office. While there, they should also pick up the Noble Room Key from the desk.

Before heading to the Lord’s Quarters, players should swing by the Staff Quarters, where they’ll find the Treasure Key: Earth and 1,200 Gald on the floor. Players can also find some Topaz Guard armor for Kisara in the Guard Room and some Saffron growing in the Noble Room. In the Treasury, they’ll find Shionne’s Cocktail Dress armor as well as an Elixir.

Pretty much all of the rooms on this floor have healing items and food in them, though many also have enemies, so whether a few extra Gels and some meat are worth the extra effort will depend on the player. Whenever they’re ready, they should use the Duplicate Lord’s Quarters Key to enter Dohalim’s room and bring down the barrier using the terminal. There’s also a healing light here, which players should use if their CP is running low.

Venoflage Boss Fight

Upon entering the Lord’s Chamber, players will be treated to a short cutscene in which Kelzalik reveals himself to be the true villain behind the hollowing. Before the party can do anything about it though, he summons a Venoflage and a short and surprisingly straightforward battle ensues.

Though the Zeugle is large, it is deceptively fast and also has the ability to turn invisible to avoid detection. Its invisibility is somewhat useless, however, as computer-controlled party members are able to see right through it. Using Boost Strikes will quickly make it visible again anyway, and destroying the orange crystal on its tail will lead to a period of increased vulnerability.

Once the Venoflage has been taken care of, Dohalim will show up and banish Kelzalik from the realm. He also announces that the people of Elde Menancia have banded together to reclaim the capital and put an end to the villain’s evil scheme. He then steps down as Lord and ultimately ends up joining the party.

Where to Go After Autelina Palace

After resting at the Viscint inn, Kisara and Dohalim will join the party and the six heroes will set off together for the next realm, Mahag Saar. Their first new destination will be Talka Pond Road, which can be reached via the newly accessible pathway in the southern part of Viscint. Here, players will finally learn how to fish and can also find Owl #21 by turning to their right immediately after entering the area.

To continue on with the main story, players will need to head south, which will soon lead them to Mount Dhiara and the Mountain Trail. Here, they can find a blue chest containing 7,300 Gald near the fishing pond and a bunch of healing items scattered around the area. Rinwell’s Stonewing Mage Cloak can also be found inside a red chest by climbing down the ladder and exploring the Cavern area below.

Taking the western exit will lead to the Ridge area, where players can find a merchant and a campsite. Rather than heading this way, however, they should instead make their way south to the base of Mount Dhiara. After a few cut-scenes and a short survival battle with the mysterious swordsman from earlier on, players should then exit the Mountain Base via the southeast-facing pathway, which will lead them directly into the realm of Mahag Saar.

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